Tag: unity
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Planet Sea
This is a mobile infinite running inspired game that I worked on while working at Mito Games before production for Tupi: The Legend of Arariboia started. The basic idea is that these two kids are traveling around the Brazilian shore lines cleaning up the beaches, as you can see here: I implemented some of the…
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Fixed Camera Game Prototype
This is a small prototype I made for a college assignment, where I implemented some mechanics inspired by classic survival horror games such as Resident Evil and Silent Hill. You can check out the project’s codebase here. The camera setup was created with Unity’s Cinemachine, and the character movement was implemented so that the input…